Melee Reach Adjustment
- Player melee reach now matches creature reach, preventing players from kiting creatures without retaliation.
- This change ensures fairer melee combat and balances player and creature interactions.
News from the town gate and the road below. Newest first.

Characters reset when an edition ends. That has not changed: everyone starts an edition on the same footing.
What changed is what you walk away with. Your account now keeps a permanent record, and the outfits you earn are yours on every character you ever make.
Three outfits, each with two addons, plus three mounts. Twelve rewards, twelve different things to go and do. They can only be earned while Pre-Alpha is live.
Each one unlocks on its own. Earning an outfit does not hand you its addons — you climb them one at a time.
Mounts cannot be ridden yet. You keep the ones you earn, and they become rideable when riding arrives.
When Pre-Alpha closes, nobody new can earn any of this. Everyone who did keeps it for good.
Seven boards, not one ladder: level, extractions, deepest run, rivals defeated, creatures felled, caches opened, and renown. How you play decides which one you top.
Every account that has already played Pre-Alpha is credited from its existing progress. Log in and check.

Lootbags is in invite-only pre-alpha. Your character can be reset before Alpha, but your account starts collecting its Legacy now.
Prices and contents will be announced before anything goes on sale.